Gamers on PS4 & Xbox One were met with a 800Mb update when loading their copies of FIFA 18 yesterday evening and this morning.
This new FIFA 18 1.05 update has gone live on these consoles but the PC version of the update is expected to drop later today, according to a post put out by EA on the game’s forum.
There are a fairly comprehensive list of changes to the game, with a large number of them focusing on changing up how the CPU and AI work in the games Ultimate Team Squad Battles.
“This update includes the following change, which was made because some players were using an unintended gameplay mechanic to beat the computer on higher difficulty levels in FUT Squad Battles.”
Players seem to have found an exploit that while not incredibly simple, was a pretty ingenious way of beating the system.
“While the “exploit” was hardly a ‘press a button to win’ situation, it was effective. It involved shielding with bronze players with low physical stats to bait the AI into fouling and ultimately getting sent off.
“With enough players sent off, the computer controlled team could be consistently defeated even on the normally rock hard ultimate difficulty.”
You can read the full patch notes below:
Made the following change in Gameplay:
• Removed the chance for the CPU AI controlled player to receive a second yellow card when trying to push or pull an opponent, with the exception of an attacker who is through on goal and 1 on 1 with the keeper.
• This has no impact on human controlled players.
To better explain this change we wanted to provide some additional context around how the CPU team plays the game:
• The CPU plays the game as you would, limited by the same input restrictions as a human player is.
• This means that the CPU team has an active player, just like you do, which we call the CPU AI controlled player.
A CPU AI controlled player exists in the following circumstances:
• On a team with no human players.
• For example, the CPU controlled team in Squad Battles.
• On a team with human players who are all locked to specific players, that also has CPU teammates.
• For example, a Pro Clubs team, with less than 11 human players, with no ANY player.
A CPU AI controlled player does not exist in the following circumstances:
• On a team with human players who are not locked to specific players.
• For example, a team in FUT Champions.